$WW3
WW3 is the currency of the war. Every spawn is a decision — spend it on your loadout, earn it back by winning fights and objectives, and bank the profit between matches.

Grunts isn't “play to earn.” It's play to win, earn by contributing. Drivers, medics, and spotters can top the earnings chart without firing the best shot.
Every spawn is a rental. Spend WW3 on your weapon, armor, gadgets, and vehicles for that life.
Kills, revives, spotting, transport, and objectives all pay out in WW3 the moment they happen.
Earn more than you spent and the difference is yours. Your WW3 persists match to match.
Dying costs you the loadout you were carrying. The bigger the kit, the bigger the risk.
Earn the war
Every meaningful action pays out in WW3 the moment it happens. Values are demo estimates and will be tuned in testing.
How you earn
Two currencies. BDUCK is the free-play currency — everyone earns it from the first match. WW3 is the premium war token, earned by contribution once you run an NFT. The tier you run sets your per-action rate.
The premium war token. Earned by contribution when you run an NFT; spent on your loadout.
Rates are demo/informational and tuned during testing. NFTs raise your rate — small edges stack.
- SMG // Ember 1,250
- Medium armor 500
- Frag grenade 250
Die with this kit and you lose the 2,000. You can always spawn cheap with a pistol or knife — and a cheap loadout that kills a stacked enemy pays out big.
- Jeep / Buggy 800 – 1,200
- Armored / APC 2,000 – 3,000
- Tank 4,000 – 6,000
- Helicopter / Jet 5,000 – 8,000
NFT holders get 50–70% off the rent of matching gear. NFTs are optional — you can rent everything in WW3 without one.
Buy your loadout, spawn, and earn WW3 per action. Rewards land instantly on the HUD.
Hold points for steady WW3 ticks; captures and defenses pay bonuses. Territory funds the team.
Earn WW3 during the run, then bank it at an ATM. Die before you extract and you drop it as loot.
One life, cheap drop-in kit. Loot, kills, and final placement pay the biggest WW3 bonuses.
In Extraction, WW3 you earn is carried until you reach an ATM and bank it into secured. Die before you extract and the carried WW3 drops as loot for whoever kills you.
After every death you see exactly what your loadout cost, what you earned, and whether the life turned a profit — the game teaches its economy without a manual.
Beyond the match
WW3 is designed as a Solana token so the in-game economy can extend to a real wallet later — trade, track, and hold outside the game. Trading, buying, and on-chain transfers are disabled in this build and shown for information only.
WW3 is a game economy currency. Values on this page are demo estimates, not guaranteed earnings, and not financial advice. No real claiming, staking, buying, or token transfers happen in this build. Prediction and wagering mechanics stay disabled pending review. Always check the laws in your region.